Collaborative Learning - Maths Activities

Displaying 1 - 10 of 24

12 and 24 Hour Clock

Description: This game helps pupils to practise conversion of 12 to 24 hour clock times and vice versa. It also encourages the language of agreement/disagreement and of justification. There are a variety of ways of ‘telling’ the time.Learning Outcomes: Children will be able to make up amounts of 5 in different ways. They will know what the ‘exact amount’ for an item is. They will also have worked collaboratively with their partner.
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Adding Two Digit Numbers

Description: A fun activity for pupils to practise adding two digit numbers from the combined score of two dice, without using a calculator. This activity also encourages collaboration in the recording of the results. To vary the activity it can be played speaking the numbers in different languages or using different number systems. Learning Outcomes: Pupils will be able to transcribe two digit numbers from two dice into numerals.
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Battle for Angle Forest

 Description: Estimating and comparing are two important components of maths and in this activity the pupils look at the angle presented and decide if they are more or less than the angles on the Game Board. At the same time, they can also play collaboratively building up the story of Angle Forest to see if they can save it from destruction. Learning Outcomes: Pupils will know if the angle they see are more or less than obtuse,acute, reflex, right angles or straight line angles.


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Bigger or Smaller than Half

Description: Fractions can be quite daunting for some students, so this game has been devised to help them recognise the value of fractions in a fun way and to have a better understanding of how fractions represent a part of a whole. Learning Outcomes: Students will be able to work out whether a fraction is more or less than a half. 


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Book Mystery

Description: This game was developed to give students a richer level of vocabulary, in a fun way. It introduces some well known similes, and having seen how a simile is constructed students can then be encouraged to develop their own.  If you make any interesting changes please send them to the address below so that we can expand our library of resources.Learning Outcomes: Students will have developed an understanding of how similes work and will be able to make up some of their own.
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Buy a Bear

Description: With this game we are giving young children the experience of shopping (parts of the bear) and exchanging money into equivalent amounts. We are also introducing children to the concept of ‘exact amount’. Learning Outcomes: Children will be able to make up amounts of 5 in different ways. They will know what the ‘exact amount’ for an item is. They will also have worked collaboratively with their partner
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Change

Description: This game will help students to remember the appearance and values of different coins. Students must carry out simple additions in order to work out which collections of coins they would need to buy a priced item.Learning Outcomes: Pupils will be able to recognise a variety of maths words and have an increased understanding of their meaning.
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Decimal Street

Description: This activity has been devised to help pupils with the understanding of fractions and decimals written in different ways. You can adapt the cards to make it easier or more difficult depending on your pupils’ ability. You could also record the numbers in different languages for those whose second language is English.Learning Outcomes: Pupils will be able to express their knowledge of decimal places.
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Doubling Cards

Description: Doubling Cards is a fun way for pupils to practise their mental arithmetic, either by doubling or halving numbers.Learning Outcomes: Pupils will be able to mentally double and halves simple numbers without use of calculators.


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Football Scores

Description: Students have the challenge of sorting out two sets of information to get the right football results. The only way that they can do this is by exchanging information individually or in pairs. The activity encourages collaboration as well as mathematical logic. Learning Outcomes: Students will be able to work collaboratively and apply their mathematical skills to solve a problem.
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